I’ve really been enjoying playing Kingdoms Live over the past few days, and have enjoyed blogging about it too. As I’ve been playing, I’ve realized some mistakes that I have made along the way, and almost wish there was a way to start over and do things perfectly. So I thought I would start compiling a list of what NOT to do, when playing. Sort of a list of frequently made mistakes that hopefully you can avoid. Such things as where NOT to spend your gold and skill points come to mind, and also how NOT to attack.
First things first, skill points are in limited supply. You only get 3 of them for every level. One thing NOT to spend skill points on is Spirit. You may be tempted for 2 reasons. First, its a very low stat. You only start out with 3, so if you want to attack people often, well you will need more spirit. Secondly, it costs TWO skill points, to increase your spirit by 1. Wow, that is double the cost of the other stats, it has to be twice as good. Wrong! What you may not know when you get started is that spirit regenerates much faster than health and mana. And most of the time I am sitting at full spirit while one of the other stats is prohibiting me from acting. You see if your health is too low, you can’t attack even if you have spirit. And if you don’t have enough mana to do the quests you want, then you can’t do them.
So that brings us to health. At level 22, I have only increase my max health 1 time. And if I could respend that point, I would. There is no real advantage to raising your max health, when you can just heal your self at the priest if you need it. The less you need to heal, the less it costs, so keeping your max health at 100 is just fine.
Mana is a little more interesting. You will definitely need to put points into mana because you will reach a point where your maximum mana isn’t enough to do a quest even once. At low levels, you may be tempted to raise your mana to a multiple of your favorite quest. For example, if your best quest (for gold and XP rewards) costs 7 mana, you might want to raise your mana to 21, so that when you come back to the game after a few hours (maybe in the morning), or when you gain a level and your mana fills up, you can do the quest 3 times in a row. As the cost of quests accelerates, this will be less likely, and you may just want your max mana to equal exactly what your best quest is. For example, right now at level 22 my best quest costs 24 mana, but my max mana is 29. Ideally, I would have spent those 5 other points into attack or defense, because I can’t really spend the mana anyway. However, this will greatly be effected by your play style. If you only play the game twice a day, once in the morning and once before bed. You may want to stock up more maximum mana, so that when you do play, you have more mana to do more quests with. Not everyone wants to do a quest every 2 hours for maximum effeciency, sometimes people like to play casual.
I will briefly touch on weapons. As I talked about in the previous primer posts, there are weapons that you should just not buy. Two of them that scream out to me are the wooden hatchet and the broadsword. Both of them have weapons that are equivalent in performance, that cost dramatically less gold.
Lastly, I will talk about land. The land section gets very mathematical. You might want to have a calculator by your side when you are deciding what to buy. I want go into specific examples because the math is very straight forward. Put simply, take the cost of the land and divide it by the income. That will give you the cost per income of each building. The lower, the better. This number will change every time you buy some land, so you will have to keep doing your math and making sure you aren’t wasting gold. It might sound great to have an income of 150 the first time you see the Barracks, but make sure to do the math to calculate your cost per income to make sure it is the right thing to buy.
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