So I had a few thoughts based on the comments in the other Kingdoms Live posts that got me wondering, What are your goals in this game? Like most MMOs, people play them for different reasons. Some people play World of Warcraft for raiding PVE content and becoming the first players in the world to defeat a boss. Some people play EVE or Warhammer Online because of its player versus player or PVP options that lets people battle each other. In Kingdoms Live, you get both options. You can do quests, which are PVE, and you can battle which is PVP. Which one you focus on is really your choice.
So what are your goals in this game? Are you trying to level up as fast as your can? Are you trying to have the best record of wins and losses in battle? Are you trying to collect the largest sum of gold you can dream of? It isn’t really clear as to what the game intends the goal to be. Personally, I have focused on a good record in battle. It is true that I could be much higher than level 26 at this point, but I have focused on my record, and I think it is more impressive to have 544 wins and only 42 losses that it would be if I was level 30 right now. Which brings me to a new statistic that I have been trying to monitor as I play. I’ve already talked about the cost per income of land before, and now I’d like to introduce the gold to XP ratio. This is why I have been focusing on quests rather than battles lately. My current quest is “Assault Barracks” and gives 900-2700 gold and 27 XP. If we take the average, gold amount (1800) and divide by the XP, you get 66.6 gold per XP. It also has a chance to loot a mace, which is a very good weapon with NO UPKEEP, but since I don’t know the drop rate of this loot, I can’t factor it into the equation.
So how does battling compare on gold to XP? Well, for one thing it is much more variable. You can get 0 gold from a battle, you can get 100, or you can get 1,000 or more. but if you win, you always get some XP. At this point you may be wondering, why does this ratio even matter? Gold and XP are both good things, so why wouldn’t I just want to get them both as much as I can. And that leads me back to what are your goals? If you want to level as fast as you can, then this ratio does not matter. Keep battling away and grinding the XP that you get, and when you strike it rich, you can rejoice, and when you get 0 gold, you can be sad. But what are the risks of this? The main concern is that as you level up, your army grows and equipment gets better, but more expensive. This means if you aren’t improving your equipment as fast as your opponents, you start to get behind the curve, and will win fewer and fewer battles.
Here’s what I mean in a specific example. For every level you go up, your maximum army size grows by 5. Do you have enough gold to buy 5 weapons, armor and spells for all of your new army members? You can go the cheap way and get sword swords, bows and fireballs, but will that be enough to win battles? They won’t do very well against Mithril swords, Mithril shields, and comet or invisibility spells. So it’s hard to come up with an accurate gold to XP ratio for everyone, some people can plunder at will, and others have a tough time finding targets. Personally, since around level 20 I haven’t found much gold to be won from battles, and that is why I have switched to quests. It has slowed my leveling speed, but I have drastically improved my land and equipment.
How does everyone else feel about this? What are your goals with this game?